HUXLEY – VR
Consollection had already visited Mankind, a virtual reality gaming center located in Nancy. We had destroyed hordes of zombies, but despite everything, we had not completely quenched the thirst for Virtual Reality.
So here we are back to Humanity, this time for discover the Huxley game and its post-apocalyptic escape game.
The uniqueness of humanity? Unlike most other VR centers, here we have the opportunity to play in Hyper Immersion. The explanation, revealing our HUXLEY comments, a game developed by German studio Exit VR and published by Ubisoft. HUXLEY is available from Mankind.
When you get out of there, you’ll have an incredible feeling that you’ve experienced something far greater than you ever imagined.
I already described them in my previous test when I had them tested Arizona Sunshine at the ManKind Virtual Reality Center in Nancyso I invite you to refer to it.
We went there around Halloween, and the team worked on the decor accordingly. Cobwebs, skeletons, severed fingers… this stage effort transforms the space, makes everything friendly, fun to browse… and what about the sweets – in the form of spiders and vampire teeth – and drinks offered at the reception? It’s these kinds of little touches that make us feel right at home.
The staff is always very attentive to the public, smiles and professionalism from one end to the other of our little adventure!
But hey, you’re talking, you’re talking… the game won’t start itself!
A few new things since our last visit.
The room itself has been moved. Covered with thick carpets and tapestries, the sound resonates less, like the sound of our footsteps, thus improving our comfort.
Room dimensions have been revised to better match game dimensions. The room is now smaller, but in the game it doesn’t change anything because the previous room was too big compared to the dimensions offered by the games. The actual room is the right size, allowing them to optimize the space of their premises.
Finally, this new room is better insulated, allowing better temperature control. The last time we played was in the middle of summer and it was a real mess. Here, the dimensions of the room and its thermal insulation allow optimal heating or air conditioning.
Another innovation, and no less important, the material.
During our last visit, we had high-performance but heavy equipment. In particular, one of the players, me in this case, had the PC running the game on his back, and besides making noise and weighing its weight, it emitted a lot of heat.
I’m all done, here you are with the latest generation of VR hardware, you’ll have a headset that felt lighter than the others I usually play with, controllers and that’s it! No wires, no laptop in the back… Of course, during the game, this results in better freedom of movement, more comfort and less fatigue. So positive!
The game itself
No more zombies, but no more problems!
In the year 3007, life on earth became impossible. But Huxley, an artificial intelligence – who has the same name as Aldous Huxley, the fantastic SF author, had to throw my science a little – contacts you to ask you to help him go back in time to prevent this catastrophe . .
Well, the scenario, as in most escape games, is an excuse to do puzzles, not the main motivation to do it.
Game of the game
You start the game by putting on the mask that looks like an animal of your choice. This little phase in VR gaming always makes me laugh, but most of all it’s a very good idea to differentiate us! When you don’t choose your skin, you don’t know who you’re talking to and sometimes it’s tricky to sync. In an escape game, it is essential to know who we are talking to and if we are talking to coordinate ourselves.
In the first minutes of the game, before embarking on the adventure itself, during the phase of selecting our avatar, we find ourselves immersed in a world similar to Tron, with colored lines that stretch endlessly.
I may be a little used to VR experiences, but the launch is still impressive.
Finally, the commander sends us to earth to try to save the world. The first puzzle, the first step in the world.
Visually, the game is very beautiful, very wide sets, full of details. I don’t know if it’s just me getting used to it or if it’s Humanity’s new devices that are more efficient, but this time I didn’t get that blurry feeling in my peripheral vision, making the experience even more immersive.
Of course, I won’t spoil any puzzles. Note, however, that the difficulty is well balanced. Most of the puzzles, if like me, you are a bit used to it Escape gamewon’t cause you too much trouble, some on the other hand will require you to rack your brains a bit.
The possibilities offered by VR have been very well exploited! For example, an elevator is available at one point in the game, and the puzzle will ask you to move and go back through that elevator to solve it. This opens up the space even more, we are not solving puzzles on the surface of the room, but much wider!
Movement management is what is most successful in this game, apart from the use of elevators that artificially enlarge the game space, there are also several times where the team had to be separated, me and a friend rode the elevator and the other two. friends taking a different route. In fact, all in the same room, yet we were separated in the game, and without ever bumping into clever level design choices.
The game has the luxury of having a puzzle in the form of a maze, with a surprise if you know how to observe everywhere around you!
I really want to tell you everything, but I won’t, because it’s an experience you absolutely have to discover for yourself.
My take on HUXLEY – VR on the GameCube
If you already did the arizona sun, or if you prefer Escape Games, you absolutely must come to Mankind to discover Huxley. It’s a very different experience, but just as exciting!
Less edgy but smarter, it would be a real shame to do just one. You’ll have, at both Huxley and Arizona Sunshine, an incredible feeling when you leave that you’ve experienced something far greater than you imagined.