How to work in video games after an engineering school?

Paris Games Week, an unforgettable event for video game enthusiasts, returns this week. As the sector is booming, Student looked at training at engineering schools leading to careers in video games.

After three years of absence, Paris Games Week, the annual exhibition dedicated to video games, is in full swing. The opportunity for the young (or not so young) to rush to the stands of various publishers to test the innovations of this end of the year, but also to meet sector professionals.

With more than 38 million players in France, the video game industry posted a record performance in 2021: a turnover of 5.6 billion eurosaccording to the Association of Leisure Software Publishers.

Logically, young talent is particularly in demand, especially those with engineering experience. Although there are about ten French schools dedicated to video game professions, few engineering schools offer computer training and new technologies to work in this field.

Read also

Engineering courses specializing in video games

Among these schools, Cnam-Enjmin (National School of Games and Interactive Digital Media), located in Angoulême (16), offers a three-year course accredited by the CTI (Commission des Titres d’Ingénieurs). It forms engineers in video game technologies and interactive systems.

The school offers students a system that has many advantages. “This training brings three years of experience. And 90% of companies offer to hire young people after an internship,” says Paul Bartholmey, training manager. However, he admits that internships are not the easiest to get.

Among the fifteen or so accepted students, half do their internship in an animation studio in Angoulême and the other half in an industrial setting.

Read also

Working with art and animation students

As of 2020, JUNIA-ISENan engineering school located in Lille (59), offers students at the end of their course a specialization in “Software Development, Video Games Option” in partnership with 3D pillar of Roubaix. Engineering students are involved in the technical part while the students of the animation school take care of the graphic aspect and artistic direction.

“Our students find out young people who are different from scientists that revolve around them during studies. They learn to communicate with these artists and screenwritersto understand customer needs and translate them into computer code,” explains Stéphane Fardoux, teacher at the engineering school.

Computer languages, virtual reality and artificial intelligence

If engineers are responsible for technology, it is because they acquire scientific foundations for computing and digital media but also the basics of computer science (architecture of computer systems, algorithms and programming, etc.) Learning computer languages ​​(C++, Java, etc.) enables students to strengthen their developmental skills.

Students also handle everything related to virtual reality, augmented reality, video game technology. Students also find how we use artificial intelligence in video games. Like all engineering students in France, they are also trained in project management, management and communication.

Read also

The ability to work in a team

“I worked a lot on my communication, because I tend to be quite technical when explaining some of my missions,” testifies Xavier Niochaut, engine programmer at Asobo Studio, based in Bordeaux (33). Graduated in 2021 from SudParis Telecomhe followed the “Video Games and Digital Interactions” option.

As part of his position at the French studio developing Flight Simulator 2020, he discovered that certain qualities are recommended for working in video games, such as a step back. and the ability to work in a team. “There are different trades in a video game company. You have to be humble and accept criticism. The goal is to make the best video game possible.”

Professional integration guaranteed

As the sector is booming, graduate engineers find a job very quickly in this field. “A young person who comes out of our training is fully capable of working in the studio. We need people who manage technicians, who know how to do project management, who have an overall vision and who are capable of innovating”, assures Paul Bartholmey.

We can also talk about the lack of qualified engineers in this sector. “The boxes try to poach our students even before they have received their diploma”, specifies Stéphane Fardoux. The JUNIA-ISEN school foresees this to increase the workforce within two years to meet the growing demand.

Read also

Leave a Comment